using System;
using System.Collections.Generic;
using System.Text;

namespace GoldenAgeHelper.globel
{
    public class UserInfo
    {
        private static string name;

        public static string Name
        {
            get { return name; }
            set { name = value; }
        }

        private static int rolllvl;

        public static int RollLvl
        {
            get { return rolllvl; }
            set { rolllvl = value; }
        }

        private static int lvls;

        public static int Lvls
        {
            get { return lvls; }
            set { lvls = value; }
        }

        private static int lvlz;

        public static int Lvlz
        {
            get { return lvlz; }
            set { lvlz = value; }
        }

        private static int lvlm;

        public static int Lvlm
        {
            get { return lvlm; }
            set { lvlm = value; }
        }

        private static string exps;

        public static string Exps
        {
            get { return exps; }
            set { exps = value; }
        }
        private static string expz;

        public static string Expz
        {
            get { return expz; }
            set { expz = value; }
        }
        private static string expm;

        public static string Expm
        {
            get { return expm; }
            set { expm = value; }
        }

        private static string nickname;

        public static string Nickname
        {
            get { return nickname; }
            set { nickname = value; }
        }

        private static int tili;

        public static int Tili
        {
            get { return tili; }
            set { tili = value; }
        }

        private static int maxtili;

        public static int MaxTili
        {
            get { return maxtili; }
            set { maxtili = value; }
        }

        private static string guanxian;

        public static string Guanxian
        {
            get { return guanxian; }
            set { guanxian = value; }
        }

        private static string home;

        public static string Home
        {
            get { return home; }
            set { home = value; }
        }

        private static int me;

        public static int Me
        {
            get { return me; }
            set { me = value; }
        }

        private static int[] transports;

        public static int[] Transports
        {
            get { return transports; }
            set { transports = value; }
        }

        private int transprot;

        public int TransprotME
        {
            get { return transprot; }
            set { transprot = value; }
        }


        //private static string jjname;

        //public static string JJname
        //{
        //    get { return jjname; }
        //    set { jjname = value; }
        //}

        //private static int jj;

        //public static int JJ
        //{
        //    get { return jj; }
        //    set { jj = value; }
        //}

        private static string[] jjnames;

        public static string[] JJNames
        {
            get { return jjnames; }
            set { jjnames = value; }
        }

        private static int[] jjcids;

        public static int[] JJCids
        {
            get { return jjcids; }
            set { jjcids = value; }
        }
	

        private static int money;

        public static int Money
        {
            get { return money; }
            set { money = value; }
        }


    }
}
